PhysicsServer3DRenderingServerHandler
Inherits: Object
A class used to provide PhysicsServer3DExtension._soft_body_update_rendering_server with a rendering handler for soft bodies.
Methods
void | |
void | _set_normal ( int vertex_id, Vector3 normal ) virtual |
void | _set_vertex ( int vertex_id, Vector3 vertex ) virtual |
void | |
void | set_normal ( int vertex_id, Vector3 normal ) |
void | set_vertex ( int vertex_id, Vector3 vertex ) |
Method Descriptions
void _set_aabb ( AABB aabb ) virtual
Called by the PhysicsServer3D to set the bounding box for the SoftBody3D.
void _set_normal ( int vertex_id, Vector3 normal ) virtual
Called by the PhysicsServer3D to set the normal for the SoftBody3D vertex at the index specified by vertex_id
.
Note: The normal
parameter used to be of type const void*
prior to Godot 4.2.
void _set_vertex ( int vertex_id, Vector3 vertex ) virtual
Called by the PhysicsServer3D to set the position for the SoftBody3D vertex at the index specified by vertex_id
.
Note: The vertex
parameter used to be of type const void*
prior to Godot 4.2.
void set_aabb ( AABB aabb )
Sets the bounding box for the SoftBody3D.
void set_normal ( int vertex_id, Vector3 normal )
Sets the normal for the SoftBody3D vertex at the index specified by vertex_id
.
void set_vertex ( int vertex_id, Vector3 vertex )
Sets the position for the SoftBody3D vertex at the index specified by vertex_id
.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
.
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