Subdivide
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Armature ‣ Subdivide
You can subdivide bones, to get two or more bones where there was just one bone. The tool will subdivide all selected bones, preserving the existing relationships: the bones created from a subdivision always form a connected chain of bones.
To create an arbitrary number of bones from each selected bone in the Subdivide Multi 调整上一步操作 panel.
Number of Cuts
Specifies the number of cuts. As in mesh editing, if you set n cuts, you will get n + 1 bones for each selected bone.
An armature with one selected bone, just before multi-subdivision. | The selected bone has been “cut” two times, giving three sub-bones. |