Environment
Inherits: Resource < Reference < Object
Category: Core
Brief Description
Resource for environment nodes (like WorldEnvironment) that define multiple rendering options.
Properties
Enumerations
enum BGMode:
- BG_KEEP = 5 — Keep on screen every pixel drawn in the background.
- BG_CLEAR_COLOR = 0 — Clear the background using the project’s clear color.
- BG_COLOR = 1 — Clear the background using a custom clear color.
- BG_SKY = 2 — Display a user-defined sky in the background.
- BG_COLOR_SKY = 3 — Clear the background using a custom clear color and allows defining a sky for shading and reflection.
- BG_CANVAS = 4 — Display a CanvasLayer in the background.
- BG_MAX = 6 — Represents the size of the BGMode enum.
enum GlowBlendMode:
- GLOW_BLEND_MODE_ADDITIVE = 0 — Additive glow blending mode. Mostly used for particles, glows (bloom), lens flare, bright sources.
- GLOW_BLEND_MODE_SCREEN = 1 — Screen glow blending mode. Increases brightness, used frequently with bloom.
- GLOW_BLEND_MODE_SOFTLIGHT = 2 — Softlight glow blending mode. Modifies contrast, exposes shadows and highlights, vivid bloom.
- GLOW_BLEND_MODE_REPLACE = 3 — Replace glow blending mode. Replaces all pixels’ color by the glow value.
enum ToneMapper:
- TONE_MAPPER_LINEAR = 0 — Linear tonemapper operator. Reads the linear data and performs an exposure adjustment.
- TONE_MAPPER_REINHARDT = 1 — Reinhardt tonemapper operator. Performs a variation on rendered pixels’ colors by this formula: color = color / (1 + color).
- TONE_MAPPER_FILMIC = 2 — Filmic tonemapper operator.
- TONE_MAPPER_ACES = 3 — Academy Color Encoding System tonemapper operator.
enum DOFBlurQuality:
- DOF_BLUR_QUALITY_LOW = 0 — Low depth-of-field blur quality.
- DOF_BLUR_QUALITY_MEDIUM = 1 — Medium depth-of-field blur quality.
- DOF_BLUR_QUALITY_HIGH = 2 — High depth-of-field blur quality.
enum SSAOBlur:
- SSAO_BLUR_DISABLED = 0
- SSAO_BLUR_1x1 = 1
- SSAO_BLUR_2x2 = 2
- SSAO_BLUR_3x3 = 3
enum SSAOQuality:
- SSAO_QUALITY_LOW = 0
- SSAO_QUALITY_MEDIUM = 1
- SSAO_QUALITY_HIGH = 2
Description
Resource for environment nodes (like WorldEnvironment) that define multiple environment operations (such as background Sky or Color, ambient light, fog, depth-of-field…). These parameters affect the final render of the scene. The order of these operations is:
- DOF Blur
- Motion Blur
- Bloom
- Tonemap (auto exposure)
- Adjustments
Tutorials
Property Descriptions
- float adjustment_brightness
Setter | set_adjustment_brightness(value) |
Getter | get_adjustment_brightness() |
Global brightness value of the rendered scene (default value is 1).
- Texture adjustment_color_correction
Setter | set_adjustment_color_correction(value) |
Getter | get_adjustment_color_correction() |
Applies the provided Texture resource to affect the global color aspect of the rendered scene.
- float adjustment_contrast
Setter | set_adjustment_contrast(value) |
Getter | get_adjustment_contrast() |
Global contrast value of the rendered scene (default value is 1).
Setter | set_adjustment_enable(value) |
Getter | is_adjustment_enabled() |
Enables the adjustment_* options provided by this resource. If false
, adjustments modifications will have no effect on the rendered scene.
- float adjustment_saturation
Setter | set_adjustment_saturation(value) |
Getter | get_adjustment_saturation() |
Global color saturation value of the rendered scene (default value is 1).
- Color ambient_light_color
Setter | set_ambient_light_color(value) |
Getter | get_ambient_light_color() |
Color of the ambient light.
- float ambient_light_energy
Setter | set_ambient_light_energy(value) |
Getter | get_ambient_light_energy() |
Energy of the ambient light. The higher the value, the stronger the light.
- float ambient_light_sky_contribution
Setter | set_ambient_light_sky_contribution(value) |
Getter | get_ambient_light_sky_contribution() |
Defines the amount of light that the sky brings on the scene. A value of 0 means that the sky’s light emission has no effect on the scene illumination, thus all ambient illumination is provided by the ambient light. On the contrary, a value of 1 means that all the light that affects the scene is provided by the sky, thus the ambient light parameter has no effect on the scene.
- bool auto_exposure_enabled
Setter | set_tonemap_auto_exposure(value) |
Getter | get_tonemap_auto_exposure() |
Enables the tonemapping auto exposure mode of the scene renderer. If activated, the renderer will automatically determine the exposure setting to adapt to the illumination of the scene and the observed light.
- float auto_exposure_max_luma
Setter | set_tonemap_auto_exposure_max(value) |
Getter | get_tonemap_auto_exposure_max() |
Maximum luminance value for the auto exposure.
- float auto_exposure_min_luma
Setter | set_tonemap_auto_exposure_min(value) |
Getter | get_tonemap_auto_exposure_min() |
Minimum luminance value for the auto exposure.
- float auto_exposure_scale
Setter | set_tonemap_auto_exposure_grey(value) |
Getter | get_tonemap_auto_exposure_grey() |
Scale of the auto exposure effect. Affects the intensity of auto exposure.
- float auto_exposure_speed
Setter | set_tonemap_auto_exposure_speed(value) |
Getter | get_tonemap_auto_exposure_speed() |
Speed of the auto exposure effect. Affects the time needed for the camera to perform auto exposure.
- int background_canvas_max_layer
Setter | set_canvas_max_layer(value) |
Getter | get_canvas_max_layer() |
Maximum layer id (if using Layer background mode).
Setter | set_bg_color(value) |
Getter | get_bg_color() |
Color displayed for clear areas of the scene (if using Custom color or Color+Sky background modes).
Setter | set_bg_energy(value) |
Getter | get_bg_energy() |
Power of light emitted by the background.
Setter | set_background(value) |
Getter | get_background() |
Defines the mode of background.
Setter | set_sky(value) |
Getter | get_sky() |
Sky resource defined as background.
- float background_sky_custom_fov
Setter | set_sky_custom_fov(value) |
Getter | get_sky_custom_fov() |
Sky resource’s custom field of view.
- Basis background_sky_orientation
Setter | set_sky_orientation(value) |
Getter | get_sky_orientation() |
Sky resource’s rotation expressed as a Basis
Setter | set_sky_rotation(value) |
Getter | get_sky_rotation() |
Sky resource’s rotation expressed as euler angles in radians
- Vector3 background_sky_rotation_degrees
Setter | set_sky_rotation_degrees(value) |
Getter | get_sky_rotation_degrees() |
Sky resource’s rotation expressed as euler angles in degrees
- float dof_blur_far_amount
Setter | set_dof_blur_far_amount(value) |
Getter | get_dof_blur_far_amount() |
Amount of far blur.
- float dof_blur_far_distance
Setter | set_dof_blur_far_distance(value) |
Getter | get_dof_blur_far_distance() |
Distance from the camera where the far blur effect affects the rendering.
- bool dof_blur_far_enabled
Setter | set_dof_blur_far_enabled(value) |
Getter | is_dof_blur_far_enabled() |
Enables the far blur effect.
Setter | set_dof_blur_far_quality(value) |
Getter | get_dof_blur_far_quality() |
Quality of the far blur quality.
- float dof_blur_far_transition
Setter | set_dof_blur_far_transition(value) |
Getter | get_dof_blur_far_transition() |
Transition between no-blur area and far blur.
- float dof_blur_near_amount
Setter | set_dof_blur_near_amount(value) |
Getter | get_dof_blur_near_amount() |
Amount of near blur.
- float dof_blur_near_distance
Setter | set_dof_blur_near_distance(value) |
Getter | get_dof_blur_near_distance() |
Distance from the camera where the near blur effect affects the rendering.
- bool dof_blur_near_enabled
Setter | set_dof_blur_near_enabled(value) |
Getter | is_dof_blur_near_enabled() |
Enables the near blur effect.
Setter | set_dof_blur_near_quality(value) |
Getter | get_dof_blur_near_quality() |
Quality of the near blur quality.
- float dof_blur_near_transition
Setter | set_dof_blur_near_transition(value) |
Getter | get_dof_blur_near_transition() |
Transition between near blur and no-blur area.
Setter | set_fog_color(value) |
Getter | get_fog_color() |
Fog’s Color.
Setter | set_fog_depth_begin(value) |
Getter | get_fog_depth_begin() |
Fog’s depth starting distance from the camera.
Setter | set_fog_depth_curve(value) |
Getter | get_fog_depth_curve() |
Value defining the fog depth intensity.
Setter | set_fog_depth_enabled(value) |
Getter | is_fog_depth_enabled() |
Enables the fog depth.
Setter | set_fog_depth_end(value) |
Getter | get_fog_depth_end() |
Setter | set_fog_enabled(value) |
Getter | is_fog_enabled() |
Enables the fog. Needs fog_height_enabled and/or for_depth_enabled to actually display fog.
Setter | set_fog_height_curve(value) |
Getter | get_fog_height_curve() |
Value defining the fog height intensity.
Setter | set_fog_height_enabled(value) |
Getter | is_fog_height_enabled() |
Enables the fog height.
Setter | set_fog_height_max(value) |
Getter | get_fog_height_max() |
Maximum height of fog.
Setter | set_fog_height_min(value) |
Getter | get_fog_height_min() |
Minimum height of fog.
Setter | set_fog_sun_amount(value) |
Getter | get_fog_sun_amount() |
Amount of sun that affects the fog rendering.
Setter | set_fog_sun_color(value) |
Getter | get_fog_sun_color() |
Sun Color.
Setter | set_fog_transmit_curve(value) |
Getter | get_fog_transmit_curve() |
Amount of light that the fog transmits.
- bool fog_transmit_enabled
Setter | set_fog_transmit_enabled(value) |
Getter | is_fog_transmit_enabled() |
Enables fog’s light transmission. If enabled, lets reflections light to be transmitted by the fog.
- bool glow_bicubic_upscale
Setter | set_glow_bicubic_upscale(value) |
Getter | is_glow_bicubic_upscale_enabled() |
Setter | set_glow_blend_mode(value) |
Getter | get_glow_blend_mode() |
Glow blending mode.
Setter | set_glow_bloom(value) |
Getter | get_glow_bloom() |
Bloom value (global glow).
Setter | set_glow_enabled(value) |
Getter | is_glow_enabled() |
Enables glow rendering.
- float glow_hdr_luminance_cap
Setter | set_glow_hdr_luminance_cap(value) |
Getter | get_glow_hdr_luminance_cap() |
Setter | set_glow_hdr_bleed_scale(value) |
Getter | get_glow_hdr_bleed_scale() |
Bleed scale of the HDR glow.
Setter | set_glow_hdr_bleed_threshold(value) |
Getter | get_glow_hdr_bleed_threshold() |
Bleed threshold of the HDR glow.
Setter | set_glow_intensity(value) |
Getter | get_glow_intensity() |
Glow intensity.
Setter | set_glow_level(value) |
Getter | is_glow_level_enabled() |
First level of glow (most local).
Setter | set_glow_level(value) |
Getter | is_glow_level_enabled() |
Second level of glow.
Setter | set_glow_level(value) |
Getter | is_glow_level_enabled() |
Third level of glow.
Setter | set_glow_level(value) |
Getter | is_glow_level_enabled() |
Fourth level of glow.
Setter | set_glow_level(value) |
Getter | is_glow_level_enabled() |
Fifth level of glow.
Setter | set_glow_level(value) |
Getter | is_glow_level_enabled() |
Sixth level of glow.
Setter | set_glow_level(value) |
Getter | is_glow_level_enabled() |
Seventh level of glow (most global).
Setter | set_glow_strength(value) |
Getter | get_glow_strength() |
Glow strength.
- float ss_reflections_depth_tolerance
Setter | set_ssr_depth_tolerance(value) |
Getter | get_ssr_depth_tolerance() |
- bool ss_reflections_enabled
Setter | set_ssr_enabled(value) |
Getter | is_ssr_enabled() |
- float ss_reflections_fade_in
Setter | set_ssr_fade_in(value) |
Getter | get_ssr_fade_in() |
- float ss_reflections_fade_out
Setter | set_ssr_fade_out(value) |
Getter | get_ssr_fade_out() |
- int ss_reflections_max_steps
Setter | set_ssr_max_steps(value) |
Getter | get_ssr_max_steps() |
- bool ss_reflections_roughness
Setter | set_ssr_rough(value) |
Getter | is_ssr_rough() |
- float ssao_ao_channel_affect
Setter | set_ssao_ao_channel_affect(value) |
Getter | get_ssao_ao_channel_affect() |
Setter | set_ssao_bias(value) |
Getter | get_ssao_bias() |
Setter | set_ssao_blur(value) |
Getter | get_ssao_blur() |
Setter | set_ssao_color(value) |
Getter | get_ssao_color() |
- float ssao_edge_sharpness
Setter | set_ssao_edge_sharpness(value) |
Getter | get_ssao_edge_sharpness() |
Setter | set_ssao_enabled(value) |
Getter | is_ssao_enabled() |
Setter | set_ssao_intensity(value) |
Getter | get_ssao_intensity() |
Setter | set_ssao_intensity2(value) |
Getter | get_ssao_intensity2() |
Setter | set_ssao_direct_light_affect(value) |
Getter | get_ssao_direct_light_affect() |
Setter | set_ssao_quality(value) |
Getter | get_ssao_quality() |
Setter | set_ssao_radius(value) |
Getter | get_ssao_radius() |
Setter | set_ssao_radius2(value) |
Getter | get_ssao_radius2() |
Setter | set_tonemap_exposure(value) |
Getter | get_tonemap_exposure() |
Default exposure for tonemap.
Setter | set_tonemapper(value) |
Getter | get_tonemapper() |
Tonemapping mode.
Setter | set_tonemap_white(value) |
Getter | get_tonemap_white() |
White reference value for tonemap.