VisualShaderNodeTransformConstant
Inherits: VisualShaderNode < Resource < Reference < Object
A Transform constant for use within the visual shader graph.
Description
A constant Transform, which can be used as an input node.
Properties
Transform | constant | Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ) |
Property Descriptions
- Transform constant
Default | Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ) |
Setter | set_constant(value) |
Getter | get_constant() |
A Transform constant which represents the state of this node.