Up to date
This page is up to date for Godot 4.0
. If you still find outdated information, please open an issue.
PinJoint2D
Inherits: Joint2D < Node2D < CanvasItem < Node < Object
Pin joint for 2D shapes.
Description
Pin joint for 2D rigid bodies. It pins two bodies (dynamic or static) together.
Properties
|
Property Descriptions
float softness = 0.0
The higher this value, the more the bond to the pinned partner can flex.