VisualShaderNodeGroupBase
Inherits: VisualShaderNode < Resource < Reference < Object
Inherited By: VisualShaderNodeExpression
Base class for a family of nodes with variable amount of input and output ports within the visual shader graph.
Description
Currently, has no direct usage, use the derived classes instead.
Properties
|
Methods
void | add_input_port ( int id, int type, String name ) |
void | add_output_port ( int id, int type, String name ) |
void | |
void | |
get_free_input_port_id ( ) const | |
get_free_output_port_id ( ) const | |
get_input_port_count ( ) const | |
get_inputs ( ) const | |
get_output_port_count ( ) const | |
get_outputs ( ) const | |
has_input_port ( int id ) const | |
has_output_port ( int id ) const | |
is_valid_port_name ( String name ) const | |
void | remove_input_port ( int id ) |
void | remove_output_port ( int id ) |
void | set_input_port_name ( int id, String name ) |
void | set_input_port_type ( int id, int type ) |
void | set_inputs ( String inputs ) |
void | set_output_port_name ( int id, String name ) |
void | set_output_port_type ( int id, int type ) |
void | set_outputs ( String outputs ) |
Property Descriptions
- Vector2 size
Default |
|
Setter | set_size(value) |
Getter | get_size() |
The size of the node in the visual shader graph.
Method Descriptions
Adds an input port with the specified type
(see PortType) and name
.
Adds an output port with the specified type
(see PortType) and name
.
- void clear_input_ports ( )
Removes all previously specified input ports.
- void clear_output_ports ( )
Removes all previously specified output ports.
- int get_free_input_port_id ( ) const
Returns a free input port ID which can be used in add_input_port.
- int get_free_output_port_id ( ) const
Returns a free output port ID which can be used in add_output_port.
- int get_input_port_count ( ) const
Returns the number of input ports in use. Alternative for get_free_input_port_id.
- String get_inputs ( ) const
Returns a String description of the input ports as a colon-separated list using the format id,type,name;
(see add_input_port).
- int get_output_port_count ( ) const
Returns the number of output ports in use. Alternative for get_free_output_port_id.
- String get_outputs ( ) const
Returns a String description of the output ports as a colon-separated list using the format id,type,name;
(see add_output_port).
Returns true
if the specified input port exists.
Returns true
if the specified output port exists.
Returns true
if the specified port name does not override an existed port name and is valid within the shader.
- void remove_input_port ( int id )
Removes the specified input port.
- void remove_output_port ( int id )
Removes the specified output port.
Renames the specified input port.
Sets the specified input port’s type (see PortType).
- void set_inputs ( String inputs )
Defines all input ports using a String formatted as a colon-separated list: id,type,name;
(see add_input_port).
Renames the specified output port.
Sets the specified output port’s type (see PortType).
- void set_outputs ( String outputs )
Defines all output ports using a String formatted as a colon-separated list: id,type,name;
(see add_output_port).