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Introduction to TouchDesigner(英文)
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2018-04-26 07:50:39
Introduction
Rendering
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Introduction
Basics
Signal Flow and Wiring
Creating Operators
Mouse and Keyboard Navigation
Networks and Paths
Using an External Text Editor
Help
User Interface
Parameter Window
Parameters
Transport Controls
Timeline Settings
Panes
Palette Browser
Search Dialog
Realtime Flag
Useful Shortcuts
TOPs
Introduction
Movie In TOP
Preloading Movies
Null TOPs and Select TOPs
Codecs
CHOPs
Introduction
Communication Methods
Audio Inputs and Outputs
Sample Rates
Time Slicing
Common CHOPs
DATs
Introduction
Communication Methods
SOPs
Introduction
Rendering
COMPs
Introduction
Window COMP
User Interface Components
MATs
Introduction
Phong, GLSL, and Point Sprite Materials
UV Maps
Python
Introduction
Textport
Common Practices
Commenting Code
Compartmentalizing
External Modules
Where to Learn Python
Outputting Content for Deployment and Performance
Perform Mode
Performing with the Network Editor
Creating an Output Raster
Displays, Tearing, and Stuttering
Edge Blending
Optimization
Introduction
Finding the Bottleneck
Using the Performance Monitor
Operator Cooking
Resolution
GPU Memory Fragmentation
Windows System Processes
GLSL
Introduction
Types of Shaders and Rendering Pipeline
Debugging
Shaders in 3D
Shaders in 2D
Importing Shadertoy
GPU Particle Systems
What Next?
Projects
Credits
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